Decision making and branching in cprogramming
Decision making and branching...
- In programming the order of execution of instructions may have to be changed depending on certain conditions.
- This involves a kind of decision making to see whether a particular condition has occurred or not and then direct the computer to execute certain instructions accordingly.
1. if statement:
- if statement is a powerful decision making statement and is used to control the flow of execution of statements.
syntax is
if(expression)
- The expression is evaluated and depending on whether the value of the expression is true mean non zero or false mean zero it transfers the control to a particular statement.
simple if statement is:
if (test expression)
{
statement block;
}
statement n;
ex.
if... else statement
Syntax is:
if (expression)
{
statement block;
}
else
{
statement block;
}
statement n;
Nesting of if....else statement:
- When a series of conditions are to be checked, we may have to use more than one if... else statement in the nested form.
if (condition 1)
{
if (condition 2)
{
statement block 1;
}
else
{
statement block 2;
} statement m;
}
else
{
if (condition 3)
{
statement block 3;
}
else
{
statement block 4
} statement n;
}
statement x;
2. switch statement:
- When many conditions are to be checked then using nested if...else is very difficult, confusing and cumbersome.
- C has another useful built in decision making statement known as switch. This statement can be used as multiway decision statement.
- The switch statement tests the value of a given variable or expression against a list of case values and when a match is found, a block of statements associated with that case is executed.
Syntax:
switch (expression)
{case value 1 :
statement block 1;
break;
case value 2:
statement block 2;
break;
:
:
default:
default block;
}
3. Conditional Operators or Ternary Operator
- They are also called as Ternary Operator .
- They also called as ?: operator
- Ternary Operators takes on 3 Argument
Syntax :
expression 1 ? expression 2 : expression 3
where
expression1 is Condition
expression2 is Statement Followed if Condition is True
expression3 is Statement Followed if Condition is False
ex.
4. goto statement:
- This statement is used to branch unconditionally from one point to another in the program.
- This statement goto requires a label to locate the place where the branch is to be made.
- A label is any valid identifier and must be followed by a colon.
- The label is placed immediately before the statement where the control is to be transferred.
Different ways of using goto statement :
Syntax:
goto label;
(1)Forward jump: In this the position of the label is after the goto statement.
statement;
(2) Backward jump: In this, the position of the label is before the goto statement
label:
statement n;
goto label;
Example:


Great....
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